As we know that animation is becoming more popular day by day. People like whiteboard animated videos, movies, games except more than normal ones. So, it is important to choose the best animation technology for your content and story that will help you to be successful. But the question is, what animation tool do you recommend? So, today in this post, you will get the exact answer that which technology is right for you by the comparison of different technologies of animation. This post serves to clarify what to use and when to get you working with the right tool for the job. Why comparing different animation technologies will get the proper idea of which technology is good for you!
So let's dive in.
Native animation
Most of the libraries are using native animation technology under the hood anyway. When you know more about these technologies, you will be able to easily negotiate what is happening when it becomes abstracted.
CSS
CSS animation makes it possible to make transitions between different states using a set of keyframes.
Pros
In CSS, you don't need an external library.
It provides great performance especially when you do things that are inherited hardware accelerated.
In CSS, you can easily modify your animation with media queries.
It is easy to use for responsive development
Cons
The support for motion along a path is not quite there yet.
CSS + SVG animation has some strange quirkiness in behavior.
If you want to go beyond the chaining of three whiteboard animations in a row, then JavaScript is best for you. It is complex to adjust the timing also, you have to do a lot of recalculation.
RequestAnimationFrame
It is a native method available on the window object in JavaScript and it is really good because it is under the hood it figures out the appropriate frame rate for your animation in whatever environment you are in the only processes it to that level. Most of the library we will cover use it internally. It works as similar as recursion before it was the next frame in a sequence it executes the logic and then calls itself again to keep going. The best thing about request animation is that, when you are on mobile, it won't use a higher frame rate on a desktop. It also stops running when it is inactive to keep from using resources unnecessarily.
Canvas
Many of the creative things you see on the core pan are made by Canvas magicians. It offers a visual space scraping in which you can create complex drawings and interactions all with high-performance rendering. In Canvas we are working with pixels so that they are raster.
Pros
You can make a ton of complex things happen without weighing down performance.
It is really nice with introduction and offers a lot of control without switching context
It provides very good performance and provides a very large limit on what you want to create.
Cons
It is difficult to make it accessible because in this you have to use something like react to create a Dom for you which the clipboard managed to do a little while ago though in their case study it seemed they had more work to do.
It is difficult to debug because whenever anything breaks, it is still there and not showing anything it is just behaving weirdly re.
It is not retina ready
SMIL
Is the native SVG animation specification. It offers you to move morph and even interact with SVG directly within the SVG Dom.
Returns of pros and cons in the smile but the biggest on will lead to omitting it entirely is that it losing support.
Web Animations API
The web animation API is a native JavaScript that offers you to create more complex sequential animation without loading any external script.
Pros
Sequencing is easy and super pleasurable.
Performance is very good.
Cons
Its support is not that much great right now.
There are still a lot of things about the timeline in GSAP that are more powerful.
WebGL
The most amazing feature WebGL provides is that its 3D animation effect and very good at interaction. If anything is blowing your success of there's a good chance it was made with WebGL.
Pros
It is hardware accelerated.
Provides great visual effect.
Offers possibilities for VR.
Provides three dimensions, which means that a whole new world for interaction.
Cons
Critical to understanding than the other native animations.
It is hard to make responsive. The compatibility is not good in WebGL.
External libraries
Green sock GSAP
It is very cool and powerful if you see it in terms of the same. They have both forums and docs to explore.
Pros
It is extraordinarily performant for something that is not native.
Classic painting of tools is as easy to read as they are to write. It is very simple to adjust the timing of multiple things simultaneously
It provides a ton of other plugins if you want to do fancy things.
Svg cross-browser woes.
Cons
If you are using greensick GSAP, you have to pay for licensing. If you are selling your product to multiple users.
So, this was all about the comparison of whiteboard animation technologies. I hope, you are now confident about these. Good luck.
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